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'Table' or something
The only other “finished” render from PolyRay. As you can see, I started with abstract bullshit pretty early on. Source code is here.
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Beach
One of my attempts in POV-Ray at doing a landscape-ish thing. Scene is here.
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Butterfly
More gaudy colors and procedural textures from my dabbling in POV-Ray and KPovModeler. POV-Ray scene is here.
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Crunchy Bubbles
This is one of my early renders in POV-Ray that had no point whatsoever except that it was fun and I thought it looked cool. It was called “glassthing” until Corina suggested that it looked the way bubbles would look if they were crunchy. POV-Ray scene is here.
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Haze 3
I don’t know the story, but I kind of like it…
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KPovModeler test (?)
My first “finished” render in KPovModeler and POV-Ray, and mostly just me screwing around with features and being obsessed with the wavy-glass pattern. POV-Ray scene is here.
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M4C intro
An animation I made (my only one in POV-Ray, I think) as an introduction for something. It didn’t end up being used due to video codec problems… Video is here.
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Moo
Perhaps my first “finished” render. After seeing my brother play around in POV-Ray in the late ’90s, I looked around for a copy on a local BBS. It wouldn’t run right, as my CPU was half-fried and couldn’t run for very long in protected mode, but PolyRay did run. Source code is here. Knock yourself out.
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Oasis
Some more messing around with landscape-looking things from Geomorph. POV-Ray scene is here but is probably missing heightmaps.
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Roses
My (ugly) attempt at making flowers in JPatch and POV-Ray. Scene is here.