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Context Free
2011-08-29
My last post mentioned a program called Context Free that I came across via the Syntopia blog as his program Structure Synth was modeled after it. I’ve heard of context-free grammars before but my understanding of them is pretty vague. This program is based around them and the documentation expresses their limitations; what I grasped from this is that no entity can have any “awareness” of the context in which it’s drawn, i.…more
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Isolated-pixel-pushing
2011-08-27
After finally deciding to look around for some projects on GitHub, I found a number of very interesting ones in a matter of minutes. I found Fragmentarium first. This program is like something I tried for years and years to write, but just never got around to putting in any real finished form.…more
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Blender from a recovering POV-Ray user
2011-02-07
This is about the tenth time I’ve tried to learn Blender. Judging by the notes I’ve accumulated so far, I’ve been at it this time for about a month and a half. From what I remember, what spurred me to try this time was either known-Blender-guru Craig from Hive13 mentioning Voodoo Camera Tracker (which can output to a Blender-readable format), or my search for something that would make it easier to do the 2D visualizations and algorithmic art I always end up doing (and I heard Blender had some crazy node-based texturing system……more